Week 35 – Visual enhancements

posted in: Compositing, Textures | 2

Hey everyone!

We’re working harder than ever on the film and we’re very satisfied with the results! Sadly, we can’t show animation this time, as we would soon end up revealing the entire film, so here’s a few visual enhancements we did on the film this week.

We had a few comments about the set not being detailed enough compared to the rest of the film. It’s something that’s still being worked on.

Here’s a new pass done on the cliffs :

And the result on the rest of the canyon (still working on it) :

Comped shots are also being constantly enhanced. As soon as Thomas is waiting for a new render, he goes back to old shots to refine what we already have. Here’s shot 2 for instance, with a depth treatment that makes Steinn stand out much better.

Well, that’s it for this week! See you next wednesday night for new updates on Le Gouffre™ !

Week 34 – Big update!

posted in: Animation, Compositing | 0

Le Gouffre has entered in the big leagues!

 Indeed, we just spent the best part of last week adding the following content :

  1.   We now offer the opportunity to change language from french to english in order to let a larger number of people to follow us.

  2. The « About » page has been updated.

  3. We’re introducing a new « Gallery » page that contains renders of all main characters as well as a few other goodies.

  4. Le Gouffre™ is now on Facebook!

 And for the grand finale, here’s an edit of the first four animated shots!

There you go! Dont forget to take a look at our new content, our facebook page (facebook.com/filmlegouffre) and, of course, see you next wednesday night!

Week 33 – Textures and anim refs

posted in: Références, Textures | 0

We’re back with more news from le Gouffre!

We went filming our new animation refs today so here’s a little edit of the best shots!

Of course it’s never perfect, but it’ll make the job a hell of a lot easier when comes the time to work out the keys poses.

As for compositing, we’ve now got 3 shots mostly finished. And we got to say, the third one is already a notch better than the first one we showed so we’ll probably end up reworking it a little. Stay tuned for more updates on this in the upcoming weeks!

For now, here are a few screencaptures that show the progress on the canyon textures… as well as Steinn’s backpack!

That’s about it for this week. See you next Wednesday!